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Showing posts from January, 2021

Yliopiston Apteekki (Mobile app design)

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 Objective To design a mobile application for Ylipiston Apteekki- A popular finish pharmacy- based on the service offerings they have in their web store. To apply different design principles that were learnt during the course and present to other students to get essential feedback about design understanding. To prepare usability test plan, making test cases and conduct the test itself for learning purposes. Product Research By researching the website of yliopiston Apteekki and their service offerings following major services were found to be included in our mobile application. Product lists by categories: general medicines, prescription drugs, vitamins and supplements, beauty care and promotion Buy normal products without prescriptions (general medicines, vitamins and supplements, beauty care, promotion)​' Buy medicines from prescriptions​ Ask pharmacists by chat options​ Find the nearest store locations (details on the nearest store: opening hours, phone, address)​ User will have ...

AINAK AR - Factory planning (UX/UI improvement project)

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Objective “AINAK AR”- A mobile app with  combination of augmented reality and virtual reality to allow the user experience the augmentation of 3D models into the physical space with the use of the app. The aim of the project is to explore related service concept and update the UX/UI of the product. During the project, we evaluated the design to explore different improvement opportunity, understood the concept, designed service and developed prototype for “AINAK AR”. Project Initiation We had a session with the CTO of AINAK AR, where he demonstrated and supervised the fundamental aspects of AINAK AR mobile app. We used the app in hand and experienced its functionalities. First Impression There was not much difficulty with using the app as the app provides very clear guidelines and there was enough support from the demonstrator. Having said that it was not easy to predict the behavior of some of the elements, such as- marking the corners while making a layout, as it was seemingly goi...